Warband offers players the standard selection of modes, from death match to capture the flag what makes them interesting is just how frenetic the experience is. Once you’ve gained the confidence needed from playing single player, multiplayer is where you’re going to spend the chunk of your time. While the single player may lack a solid narrative or sense of direction, the multiplayer is an absolute blast. I can see a lot of people instantly dismissing the game for not looking on par with something like The Witcher or Dragon Age I don’t personally find it an issue, in this day and age of glitzy triple A titles, it’s nice to see developers spend more time on balancing the experience, than buffing the edges to make them shiny. Presentation is probably Warband's biggest problem, the game does look like a slightly prettier version of Elder Scrolls Oblivion.
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Horseback combat is even pretty good as well, the horse obviously gives players a speed advantage, but it also makes them a much bigger target. I found myself switching between a bow and a two handed sword, making me nimble at a distance but a force to be reckoned with up close. The beauty of Warband’s combat system means that every single weapon feels different, meaning it’s incredibly easy to find yourself specialising in just one or two. There’s so many potential options for roleplay on offer here, you can be a trader, a fighter, a mercenary, a lover and my personal favourite, an archer.īows are just one of the many weapons available in the game, but there are also crossbows, two handed swords, lances, maces and pretty much every medieval weapon you can think of. I think this is where the true magic of Warband’s fairly shallow narrative comes into play, because those that manage to actually role play this game are going to get a lot more out of it. I found myself diving right into the arena fights, winning tournaments and making a name for myself. The obvious route for many people is the ability to build an army or faction, and see just how well you can dominate the world. There isn’t a whole lot of progress to be made though, much like any other RPG sandbox, the world is what you make of it. I’ve played the game for around 15-20 hours, I’ve not made a whole lot of progress, but I’m honestly fine with that. Mount & Blade: Warband is an incredibly difficult game. I say they usually succeed, but truth is, they pretty much always succeed. Fortunately, this is easily forgotten during the midst of battle especially when you’re surrounded by 7-8 raiders trying (and usually succeeding) to stab you in the kidney. I never really found myself missing the use of a sprint button until I had played Warband, as movement across battlefield can be sluggish unless you’re on a horse. Unfortunately the actual movement of characters ends up letting the fantastic combat system down. It is initially a little bit awkward but once you get the hang of it, it’s a system that starts to feel incredibly intuitive. Using the right analog stick, you move the camera in the direction you want to swing your sword.
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Combat in Warband is pretty unlike anything else I’ve ever played, it’s an incredibly simple yet somehow deep system that takes full advantage of directional swings. Mount & Blade is about combat: that’s the majority of what’s on offer here. Warband offers updated graphics, the ability to start your own faction along with with an entirely new one to play with, and most importantly, multiplayer.
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Mount & Blade has been around for a few years now having garnered itself a bit of a cult following on PC the remake of the original title, suitably named Warband, the release expands on what the original Mount & Blade had to offer.
![mount and blade warband ign mount and blade warband ign](https://thewiredshopper.com/wp-content/uploads/2019/07/MountBlade2-Banner-Lord-Release.jpg)
It’s a game that I completely suck at, and I have no problem with this whatsoever. It’s a game that chucks you in at the deep end and kind of just tells you to get on with it.
![mount and blade warband ign mount and blade warband ign](https://consoleob.com/wp-content/uploads/2016/10/mount-and-blade-warband-8.jpg)
Developed by Taleworlds, it’s a game that tries to emulate a hostile land with warring factions. Mount & Blade: Warband is an enigma, it’s a game I look at and think “Wow, I really shouldn’t like this as much as I do”. Reviews // 26th Sep 2016 - 5 years ago // By Thomas Hughes Mount & Blade: Warband Review